A projectile is a piece that is shot from another piece, usually with the purpose of being a projectile that hits a target to destroy it. You can make your own projectile, by putting the piece "ID" into another pieces, however, the piece either must be for sale or yours in order for this to work, otherwise it defaults back to LaserShot. The piece ID is located at the upper right corner of the editting section when you open a piece.
List of all Projectiles Edit
An arrow that's affected by gravity and projectile of Shortbow. It will vanish after a while.
A black ball with high area of effect explosion on contact. Projectile of Arty Cannon.
Big Melee Edit
Default projectile when a misspelled name is given in the XML. It is also the projectile of Precision Paddle
A small peg shot. Projectile of Hover Tank
A small wasp that moves erratically and kills anything it comes into contact with. Projectile of Hive.
A bug that homes into the player. Projectile of Evil Queen
A slowly propelling rocket that homes in onto the player to kill it. Projectile of Rocket Turret
A ball of fire that's affected by gravity. Projectile of Berserker
A white snowflake, which is the floater. Strangely, it awards 10 points when destroyed. Projectile of Floater Maker
A grenade which explodes after 5 seconds. If destroyed before exploding, the explosion animation plays but it does no harm. Projectile of Trooper
Guided Missile Edit
A missile that slowly propels itself forward and turns towards the mouse. Projectile of GML-18
A red laser, it's the default projectile when no projectile or an invalid ID number is set in the XML and projectile of Interceptor
Inherits goal status and projectile of Fraggable Rock
A straightforward propelling rocket with small area of effect explosion. Projectile of Attack Choppa
A rotating but somewhat slow moving ninja star. Projectile of Minya
Player Killer Edit
An invisible object that surrounds the sides of the Walking Fish and is its mechanic for its goomba-like behavior.
An invisible killer point. Projectile of Reticle
Piece ID Edit
The piece ID as a projectile name will shoot the piece with the corresponding !D. i.e.: 90. See Custom Projectiles.
Snail Trail Edit
A small green flame that vanishes after a small amount of time. Projectile of Snail
A fast moving thunderbolt. Projectile of Tesla Buggy
Toxic Flame Edit
A bright green flame that stays in place and doesn't go away until destroyed. Projectile of Toxic Barrel
Exactly the same as the normal Zapper Ball except that it is green and is not affected by gravity. Projectile of ZeroG Zapper
Custom Projectiles Edit
Say you want to fire a Berserker or something huh? Well all you have to do is put the pieces ID (that you want to shoot) in the shootprojectile part and walloh! For example: the Super Buddy's ID is 11729, then to shoot a Super Buddy put the ID in the projectile part for the
See also: XML
Unreleased Projectiles Edit
Big Fireball Edit
Magic Bomb Edit
An indestructible, non-solid bubble that destroys anything it touches and self-destructs after a short time. Projectile of Bomb Tower
Magic Bullet Edit
Invisible. Projectile of Magic Tower
A very strangely named butterfly that flies around. Projectile of Butterfly Spawner
Knockback Ball Edit
Invisible. Projectile of Knockback Tower
Reappear Block Edit
Projectile of Reappear Block